For 20 minutes, 9% of the standard melee damage inflicted on the enemy is recovered as HP. Level 101 (+1 Time): For 20 minutes 40 seconds, 9% of the standard melee damage inflicted on the enemy is recovered as HP. Enchant Time: Increases duration. Level 102 (+2 Time): For 21 minutes 20 seconds, 9% of the standard melee damage inflicted on the enemy is recovered as HP. Enchant Time: Increases duration. Level 103 (+3 Time): For 22 minutes, 9% of the standard melee damage inflicted on the enemy is recovered as HP. Enchant Time: Increases duration. Level 104 (+4 Time): For 22 minutes 40 seconds, 9% of the standard melee damage inflicted on the enemy is recovered as HP. Enchant Time: Increases duration. Level 105 (+5 Time): For 23 minutes 20 seconds, 9% of the standard melee damage inflicted on the enemy is recovered as HP. Enchant Time: Increases duration. Level 106 (+6 Time): For 24 minutes, 9% of the standard melee damage inflicted on the enemy is recovered as HP. Enchant Time: Increases duration. Level 107 (+7 Time): For 24 minutes 40 seconds, 9% of the standard melee damage inflicted on the enemy is recovered as HP. Enchant Time: Increases duration. Level 108 (+8 Time): For 25 minutes 20 seconds, 9% of the standard melee damage inflicted on the enemy is recovered as HP. Enchant Time: Increases duration. Level 109 (+9 Time): For 26 minutes, 9% of the standard melee damage inflicted on the enemy is recovered as HP. Enchant Time: Increases duration. Level 110 (+10 Time): For 26 minutes 40 seconds, 9% of the standard melee damage inflicted on the enemy is recovered as HP. Enchant Time: Increases duration. Level 111 (+11 Time): For 27 minutes 20 seconds, 9% of the standard melee damage inflicted on the enemy is recovered as HP. Enchant Time: Increases duration. Level 112 (+12 Time): For 28 minutes, 9% of the standard melee damage inflicted on the enemy is recovered as HP. Enchant Time: Increases duration. Level 113 (+13 Time): For 28 minutes 40 seconds, 9% of the standard melee damage inflicted on the enemy is recovered as HP. Enchant Time: Increases duration. Level 114 (+14 Time): For 29 minutes 20 seconds, 9% of the standard melee damage inflicted on the enemy is recovered as HP. Enchant Time: Increases duration. Level 115 (+15 Time): For 30 minutes, 9% of the standard melee damage inflicted on the enemy is recovered as HP. Enchant Time: Increases duration. Level 116 (+16 Time): For 30 minutes 40 seconds, 9% of the standard melee damage inflicted on the enemy is recovered as HP. Enchant Time: Increases duration. Level 117 (+17 Time): For 31 minutes 20 seconds, 9% of the standard melee damage inflicted on the enemy is recovered as HP. Enchant Time: Increases duration. Level 118 (+18 Time): For 32 minutes, 9% of the standard melee damage inflicted on the enemy is recovered as HP. Enchant Time: Increases duration. Level 119 (+19 Time): For 32 minutes 40 seconds, 9% of the standard melee damage inflicted on the enemy is recovered as HP. Enchant Time: Increases duration. Level 120 (+20 Time): For 33 minutes 20 seconds, 9% of the standard melee damage inflicted on the enemy is recovered as HP. Enchant Time: Increases duration. Level 121 (+21 Time): For 34 minutes, 9% of the standard melee damage inflicted on the enemy is recovered as HP. Enchant Time: Increases duration. Level 122 (+22 Time): For 34 minutes 40 seconds, 9% of the standard melee damage inflicted on the enemy is recovered as HP. Enchant Time: Increases duration. Level 123 (+23 Time): For 35 minutes 20 seconds, 9% of the standard melee damage inflicted on the enemy is recovered as HP. Enchant Time: Increases duration. Level 124 (+24 Time): For 36 minutes, 9% of the standard melee damage inflicted on the enemy is recovered as HP. Enchant Time: Increases duration. Level 125 (+25 Time): For 36 minutes 40 seconds, 9% of the standard melee damage inflicted on the enemy is recovered as HP. Enchant Time: Increases duration. Level 126 (+26 Time): For 37 minutes 20 seconds, 9% of the standard melee damage inflicted on the enemy is recovered as HP. Enchant Time: Increases duration. Level 127 (+27 Time): For 38 minutes, 9% of the standard melee damage inflicted on the enemy is recovered as HP. Enchant Time: Increases duration. Level 128 (+28 Time): For 38 minutes 40 seconds, 9% of the standard melee damage inflicted on the enemy is recovered as HP. Enchant Time: Increases duration. Level 129 (+29 Time): For 39 minutes 20 seconds, 9% of the standard melee damage inflicted on the enemy is recovered as HP. Enchant Time: Increases duration. Level 130 (+30 Time): For 40 minutes, 9% of the standard melee damage inflicted on the enemy is recovered as HP. Enchant Time: Increases duration. Level 201 (+1 Cost): For 20 minutes, 9% of the standard melee damage inflicted on the enemy is recovered as HP. Enchant Cost: Decreases MP consumption. Level 202 (+2 Cost): For 20 minutes, 9% of the standard melee damage inflicted on the enemy is recovered as HP. Enchant Cost: Decreases MP consumption. Level 203 (+3 Cost): For 20 minutes, 9% of the standard melee damage inflicted on the enemy is recovered as HP. Enchant Cost: Decreases MP consumption. Level 204 (+4 Cost): For 20 minutes, 9% of the standard melee damage inflicted on the enemy is recovered as HP. Enchant Cost: Decreases MP consumption. Level 205 (+5 Cost): For 20 minutes, 9% of the standard melee damage inflicted on the enemy is recovered as HP. Enchant Cost: Decreases MP consumption. Level 206 (+6 Cost): For 20 minutes, 9% of the standard melee damage inflicted on the enemy is recovered as HP. Enchant Cost: Decreases MP consumption. Level 207 (+7 Cost): For 20 minutes, 9% of the standard melee damage inflicted on the enemy is recovered as HP. Enchant Cost: Decreases MP consumption. Level 208 (+8 Cost): For 20 minutes, 9% of the standard melee damage inflicted on the enemy is recovered as HP. Enchant Cost: Decreases MP consumption. Level 209 (+9 Cost): For 20 minutes, 9% of the standard melee damage inflicted on the enemy is recovered as HP. Enchant Cost: Decreases MP consumption. Level 210 (+10 Cost): For 20 minutes, 9% of the standard melee damage inflicted on the enemy is recovered as HP. Enchant Cost: Decreases MP consumption. Level 211 (+11 Cost): For 20 minutes, 9% of the standard melee damage inflicted on the enemy is recovered as HP. Enchant Cost: Decreases MP consumption. Level 212 (+12 Cost): For 20 minutes, 9% of the standard melee damage inflicted on the enemy is recovered as HP. Enchant Cost: Decreases MP consumption. Level 213 (+13 Cost): For 20 minutes, 9% of the standard melee damage inflicted on the enemy is recovered as HP. Enchant Cost: Decreases MP consumption. Level 214 (+14 Cost): For 20 minutes, 9% of the standard melee damage inflicted on the enemy is recovered as HP. Enchant Cost: Decreases MP consumption. Level 215 (+15 Cost): For 20 minutes, 9% of the standard melee damage inflicted on the enemy is recovered as HP. Enchant Cost: Decreases MP consumption. Level 216 (+16 Cost): For 20 minutes, 9% of the standard melee damage inflicted on the enemy is recovered as HP. Enchant Cost: Decreases MP consumption. Level 217 (+17 Cost): For 20 minutes, 9% of the standard melee damage inflicted on the enemy is recovered as HP. Enchant Cost: Decreases MP consumption. Level 218 (+18 Cost): For 20 minutes, 9% of the standard melee damage inflicted on the enemy is recovered as HP. Enchant Cost: Decreases MP consumption. Level 219 (+19 Cost): For 20 minutes, 9% of the standard melee damage inflicted on the enemy is recovered as HP. Enchant Cost: Decreases MP consumption. Level 220 (+20 Cost): For 20 minutes, 9% of the standard melee damage inflicted on the enemy is recovered as HP. Enchant Cost: Decreases MP consumption. Level 221 (+21 Cost): For 20 minutes, 9% of the standard melee damage inflicted on the enemy is recovered as HP. Enchant Cost: Decreases MP consumption. Level 222 (+22 Cost): For 20 minutes, 9% of the standard melee damage inflicted on the enemy is recovered as HP. Enchant Cost: Decreases MP consumption. Level 223 (+23 Cost): For 20 minutes, 9% of the standard melee damage inflicted on the enemy is recovered as HP. Enchant Cost: Decreases MP consumption. Level 224 (+24 Cost): For 20 minutes, 9% of the standard melee damage inflicted on the enemy is recovered as HP. Enchant Cost: Decreases MP consumption. Level 225 (+25 Cost): For 20 minutes, 9% of the standard melee damage inflicted on the enemy is recovered as HP. Enchant Cost: Decreases MP consumption. Level 226 (+26 Cost): For 20 minutes, 9% of the standard melee damage inflicted on the enemy is recovered as HP. Enchant Cost: Decreases MP consumption. Level 227 (+27 Cost): For 20 minutes, 9% of the standard melee damage inflicted on the enemy is recovered as HP. Enchant Cost: Decreases MP consumption. Level 228 (+28 Cost): For 20 minutes, 9% of the standard melee damage inflicted on the enemy is recovered as HP. Enchant Cost: Decreases MP consumption. Level 229 (+29 Cost): For 20 minutes, 9% of the standard melee damage inflicted on the enemy is recovered as HP. Enchant Cost: Decreases MP consumption. Level 230 (+30 Cost): For 20 minutes, 9% of the standard melee damage inflicted on the enemy is recovered as HP. Enchant Cost: Decreases MP consumption. Magic Skill absorb HP from damage inflicted on enemies
Skill ID
1268
Level
4
Type
active
Operate
Active area
Target
One
Magic Lv.
72
MP
53
Initial MP
14
Range
400
Reuse
2 sec
Chronicle
High Five